Revo:oveR (2008) is a collection of installations created by the Digital Arts Research Collective (DARC) and commissioned for the grand opening of the new Taubman Museum of Art in Roanoke, VA. My ...
In 2008 I received seed funding for the Interactive Taiji (later renamed into Mind-Body Interactive) pilot project exploring the use of bio- and audio-visual feedback to promote compliance in mind-bod...
iteration13 (2008) is a structured multimedia improvisation employing unorthodox performance ensemble and theater: a visual artist who generates sound by drawing onto a mylar using piezo-amplifie...
The legacy of human race is ridden with inconsistencies, pockets of information rejected or abandoned. Whether intentional or merely products of chance, like a graveyard of interstellar juggernauts th...
Community (2008) is a demo I put together in part to demonstrate some of my earlier work with IR proximity sensor array (in this case consisting of nine sensors) and using it as a touchless navigatio...
As I dig farther back into my creative portfolio, it is becoming increasingly difficult to come up with quality video footage. In 2007 I put together a quick demo using 3 MIT Crickets (a.k.a. iMotes...
Discrete REconfigurable Aural Matrix or DREAM interface is a research on spatial sonification conducted between 2006 and 2010. Its primary focus was the assessment of 6×4 anterior speaker array&...
Here’s one of my earliest experiments with light-based hyperinstruments, in this case colored bottle caps, and a very simple form of computer vision algorithm. Pandora (2006) is the first per...
My doctoral dissertation (2005) consisting of a composition and a supporting manuscript for piano, cello, flute, and interactive computer. Using MaxMSP, each instrument is fed separately into compu...