Mind-Body Interactive

In 2008 I received seed funding for the Interactive Taiji (later renamed into Mind-Body Interactive) pilot project exploring the use of bio- and audio-visual feedback to promote compliance in mind-bod...

iteration13

iteration13 (2008) is a structured multimedia improvisation employing unorthodox performance ensemble and theater: a visual artist who generates sound by drawing onto a mylar using piezo-amplified ch...

Derelicts

The legacy of human race is ridden with inconsistencies, pockets of information rejected or abandoned. Whether intentional or merely products of chance, like a graveyard of interstellar juggernauts th...

Touchless Navigation

Community (2008) is a demo I put together in part to demonstrate some of my earlier work with IR proximity sensor array (in this case consisting of nine sensors) and using it as a touchless navigatio...

Sonifying Triangulation

As I dig farther back into my creative portfolio, it is becoming increasingly difficult to come up with quality video footage. In 2007 I put together a quick demo using 3 MIT Crickets (a.k.a. iMotes...

DREAM

Discrete REconfigurable Aural Matrix or DREAM interface is a research on spatial sonification conducted between 2006 and 2010. Its primary focus was the assessment of 6×4 anterior speaker array&...

Pandora

Here’s one of my earliest experiments with light-based hyperinstruments, in this case colored bottle caps, and a very simple form of computer vision algorithm. Pandora (2006) is the first per...

Tabula rasa

My doctoral dissertation (2005) consisting of a composition and a supporting manuscript for piano, cello, flute, and interactive computer. Using MaxMSP, each instrument is fed separately into compu...