Drummer Game

Drummer Game (2011) is an EAGER-funded project (National Science Foundation, grant no. 0940723) focusing on the implementation of an interactive multimedia spectacle featuring Chinese terracotta sold...

Pd-L2Ork

Now here’s a project with a tongue-twisting name. Pd-L2Ork is a fork (a variant) of the ubiquitous Pure-Data (Pd) free open source real-time visual programming language, a brainchild of Miller ...

Outreach

Apart from pd-l2ork, L2Ork project has resulted in another focus area arguably worthy of a post of its own: K-12 (kindergarten through the 12th grade) educational outreach. In the winter 2010 L2...

L2Ork

Named as one of the top six national transdisciplinary exemplars (a2ru, 2015), and one of the top eight research projects at Virginia Tech (VT) (DCist, 2014), a contemporary intermedia ensemble Linux ...

μ (myu)

μ (myu, 2008) MaxMSP–Unity3D interoperability toolkit allows for near seamless integration of a real-time multimedia-centric visual programming environment and a game engine with minimal impact...

Derelicts

The legacy of human race is ridden with inconsistencies, pockets of information rejected or abandoned. Whether intentional or merely products of chance, like a graveyard of interstellar juggernauts th...

Touchless Navigation

Community (2008) is a demo I put together in part to demonstrate some of my earlier work with IR proximity sensor array (in this case consisting of nine sensors) and using it as a touchless navigatio...

Sonifying Triangulation

As I dig farther back into my creative portfolio, it is becoming increasingly difficult to come up with quality video footage. In 2007 I put together a quick demo using 3 MIT Crickets (a.k.a. iMotes...

Symmetries

Symmetries (2004) is one of my earlier interactive works focusing on integration of an independent interactive algorithm run by a computer and a live performer, namely violin and a hyperinstrument (...

Superkaramba

Back in the days of K Desktop Environment (KDE) 3.x, I became interested in improving Linux Desktop usability and appearance. As a result I became involved in the early development of the Superkara...