When I joined Virginia Tech in January 2006, I was hired as part of the Collaborative for Creative Technologies in the Arts and Design (CCTAD) cluster hire involving communications, computer science, ...
Discrete REconfigurable Aural Matrix or DREAM interface is a research on spatial sonification conducted between 2006 and 2010. Its primary focus was the assessment of 6×4 anterior speaker array&...
Here’s one of my earliest experiments with light-based hyperinstruments, in this case colored bottle caps, and a very simple form of computer vision algorithm. Pandora (2006) is the first per...
My doctoral dissertation (2005) consisting of a composition and a supporting manuscript for piano, cello, flute, and interactive computer. Using MaxMSP, each instrument is fed separately into compu...
Symmetries (2004) is one of my earlier interactive works focusing on integration of an independent interactive algorithm run by a computer and a live performer, namely violin and a hyperinstrument (...
It is no secret that I have a soft spot for free open source software (FOSS) culture–I love its unfiltered access, educational potential, fexibility and adaptability, and perhaps most important...
Back in the days of K Desktop Environment (KDE) 3.x, I became interested in improving Linux Desktop usability and appearance. As a result I became involved in the early development of the Superkara...
Back in 2004 I composed a sound theme for the KDE desktop environment and posted it on now defunct kde-look.org. Borealis soon became the top rated theme and to this day remains one of the top theme...
It’s hard to believe once upon a time, Macromedia Flash (or what is now known as Adobe Flash) held promise of changing the face of the internet forever. While it did succeed to some extent in th...
RTMix (2001) is the first program I ever wrote that had a comprehensive GUI implementation. It was introduced at a point in time when Linux-based real-time performance tools were scarce, there was n...